Table of Contents
Table of Contents
Development
#- Controlnt is a top down shooter where you are not in control of your movement
- It was made in 2 days for the GMTK gamejam 2020
- It was a solo project I did the programming, art and the Music for this project
- Programming was done in C#, Game Engine used was Unity
- Music was made in FLStudio
- It is a Downloadable game for Windows PC as well a browser game:
Gameplay
#- Gameplay includes clicking the surroundings of the player to shoot
- Clicking on the player does an AOE attack
- The level restarts if the player dies and highscore is saved
- There is screenshake on bullets and fire rate/ direction keeps changing every random seconds
- The music is unique for every direction the player moves in.
- The main Objective of the game is to Survive
Stuff learned
#- Gamejams are cool
- Learned how to make Synthwave music in FLStudio
- You only make less than half of what you plan in a gamejam
- Devlog / Making of Controlnt (This is very old I could not speak infront of a mic back then):
Lore
#- This was my first gamejam
- I had made some games with unity, but never made an original game
- A month of progress can be done in a day in a gamejam
- Gamejam is detremental to mental health since crunch is bad
- Submitting early is always beneficial