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Control'nt

Personal Project Published
Table of Contents

Development
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  • Controlnt is a top down shooter where you are not in control of your movement
  • It was made in 2 days for the GMTK gamejam 2020
  • It was a solo project I did the programming, art and the Music for this project
  • Programming was done in C#, Game Engine used was Unity
  • Music was made in FLStudio
  • It is a Downloadable game for Windows PC as well a browser game:

Gameplay
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  • Gameplay includes clicking the surroundings of the player to shoot
  • Clicking on the player does an AOE attack
  • The level restarts if the player dies and highscore is saved
  • There is screenshake on bullets and fire rate/ direction keeps changing every random seconds
  • The music is unique for every direction the player moves in.
  • The main Objective of the game is to Survive

Stuff learned
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  • Gamejams are cool
  • Learned how to make Synthwave music in FLStudio
  • You only make less than half of what you plan in a gamejam
  • Devlog / Making of Controlnt (This is very old I could not speak infront of a mic back then):

Lore
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  • This was my first gamejam
  • I had made some games with unity, but never made an original game
  • A month of progress can be done in a day in a gamejam
  • Gamejam is detremental to mental health since crunch is bad
  • Submitting early is always beneficial